Square Enix: PS3 Last Remnant Delay “mainly for development reasons”
As you know, the PLAYSTATION 3 version of Square Enix’s The Last Remnant will come out sometime after the Xbox 360 version. In a new interview with Square Enix, GameSpy asked them why it is coming out on the Xbox 360 first.
“This is mainly for development reasons. We’re developing the game using the middleware Unreal Engine, and the Unreal Engine has a slower development on the PS3 side. It was only really workable after Unreal Tournament was published, so this was mainly a development decision.”
Well, there you have it: development issues. Either that or we can have another BioShock cover up on our hands.







06.18.08 (
3:02 am |
damn unreal engine again…
06.17.08 (
9:10 pm |
sigh.. i was very disappointed when i heard this news earlier….
although i’m not sure if i buy that. the developers from bioshock already spilled the beans that plans for the ps3 version were always on the table but MS payed for timed exclusivity.
between epic who provides some sort of support from people that license their engine, to insomniacs team that is out there available to the developers to help develop for the ps3…..
i have to throw a flag on the field and shout foul on this one…
06.17.08 (
9:04 pm |
I knew it…x_x’ So, once again we’ll probably wait a year or so, to have the same game, sometimes with lower quality (see vampire rain, it’s crappy, IMO)..and with minor additions. Let’s wait(I’m gettin’ used to that word when talking about PS3, lulz) and see what happens.